Sledgehammer Games, leading developers of the latest developments call of Duty title Modern Warfare 3have released a list of priority bugs that the team is working to fix as the latest installment in the FPS series receives heavy criticism from gamers and critics alike.
Early on November 14th the officially cod updated the Twitter account shared a link to a public Trello forum where players can directly see and follow the developer’s bug fix progress. The Sledgehammer Games account quickly joined in and tweeted the prioritized bugs – some of which are quite damaging to the game.
For example, Sledgehammer has decided to lock progression in the Armory MW3 behind overcoming daily challenges. This has already drawn criticism from players and popular developers, and with a recent bug causing these challenges to not update upon completion, some players can’t even complete their daily tasks to unlock the weapons or attachments they’re looking for.
Players are limited to three daily challenges plus a repeatable fourth challenge to win a single game codand only one Armory unlock can be active at a time – meaning progression is incredibly slow just to unlock a core gameplay feature that has historically been available to everyone from day one.
Another big problem for Sledgehammer Games appears to be that a number of class loadout options, including EOD padding gear, are not delivering their full impact to users. In reality, the equipment appears to be faulty and does nothing other than take up an equipment slot.
The The remote tower was also deactivatedand there was reported problems with Tactical Sprint as well as players who spawn with Random loads. Yes, that’s a lot of game-changing errors in a skill-based title.
MW3 is a bit of a mess at the time of writing and has seen waves of negative feedback from gamers and popular game developers. It has the worst rating cod Game in general, and especially its campaign, received heavy criticism because it can be completed in just a few hours.
The campaign is not only short, but also contains new “Open Battle Missions” –War zone-style story maps with lots of loot boxes and an unclear, non-linear path to completion – was deemed “lazy” and “disappointing.”
Given all the problems that plague us MW3No wonder Sledgehammer takes such a direct approach and tries to connect with players. Whether they will succeed or not MW3 It is uncertain whether it will reach the heights of its predecessors, but we applaud their efforts.